Maths
Two ways in: drill the basics until they're automatic, and see the harder ideas come alive.
New here? Start with the Arithmetic Trainer — a simple, fun way to help your child learn the times tables by heart. For high-schoolers, the tools below climb the curriculum from Grade 9 straight lines up to first-year calculus and statistics — grab the maths and drag it. Free, on any phone, nothing to install.
Number & arithmetic
Ages 6+
Arithmetic Trainer
Times tables & more
Multiplication, addition, subtraction, division and powers of 2 — a learn tab to memorise, flashcards to self-test, and quizzes on one number or a mix.
Start practising →
Algebra & functions
Grade 9–12
Functions
Lines · parabolas · exp/log · polynomials
Six demos, from the straight line y = mx + b and linear systems up through transforming parent graphs, quadratics, exponentials, sequences and rational functions. The backbone of high-school algebra, made draggable.
Open the demos →
Trigonometry
Grade 10–12
Trigonometry Playground
Sine, cosine & tangent
Drag-the-angle demos for sin, cos and tan, where sine waves come from, the sine & cosine rules, radians and the key identities. Aimed at teens around 13+.
Explore the demos →
Calculus
Grade 12 · first-year
Calculus
Limits · derivatives · integrals
Sneak up on a limit, watch a secant become the tangent and its slope become the derivative, then slice an area into rectangles and watch Riemann sums settle on the integral. The whole on-ramp, made visible.
Open the demos →
Vectors
Grade 12
Vectors & the Dot Product
u · v = |u||v| cos θ
Drag two arrows and watch the dot product, the angle between them and the projection (the "shadow") update live. Why the sign alone tells you acute, obtuse or perpendicular.
Open the demo →
Linear algebra
First-year
Linear Algebra
Matrices · complex plane · cross product
Where maths turns from numbers into space. Drag î and ĵ to watch a 2×2 matrix bend the whole plane (and the determinant become an area), see complex multiplication as a rotation, and spin a 3D cross product out of a parallelogram.
Open the demos →
Statistics & data
Grade 11–12
Probability Sandbox
Tree diagrams, live
Bend the branches of a probability tree and watch total probability and Bayes' rule recompute — then roll 1,000 virtual dice and see the theory come true. Includes the famous medical-test surprise.
Open the demo →
Grade 11–12
Data & the Normal Curve
Mean, spread & the bell
Drag a data set together and watch the mean, median, mode, range and standard deviation react — then see the 68–95–99.7 bell curve appear. Why the mean chases an outlier and the median holds.
Open the demo →
Grade 12 · first-year
Line of Best Fit
Regression & correlation
Drag a cloud of points and find the least-squares line that fits them best, with the residuals it minimises — then measure the strength of the link with the correlation r and r².
Open the demo →
University & beyond
Advanced
Fourier
Build waves · epicycles
The idea behind the Fourier transform, shown as geometry instead of integrals: stack sine waves to make any shape, then watch spinning circles draw it. First-year university level, no calculus needed for the idea.
See it move →
Guides
Read now
Divisible by 2, 3 or 5?
Quick number tricks
Spot whether a number divides evenly without doing the division — with worked examples, tables, and a simple proof of why the digit trick for 3 actually works.
Read the guide →