Sixth Wing — Credits & licensing
Sixth Wing (第六翼) is an original game by SpecEnvoy. Everything in it — the aircraft, the six theatres, the sounds and music — is generated by our own code. Sixth Wing(第六翼)是 SpecEnvoy 的原创游戏。游戏中的一切——飞行器、六个战区、音效与音乐——都由我们自己的代码生成。
Third-party code / 第三方代码
- three.js (r165) — the 3D rendering engine, used under the MIT License. Copyright © 2010–2024 three.js authors.
Original work / 原创内容
- Every aircraft is a fictional design built procedurally in code — no 3D model files. The player prototypes (VX-6 "Ghostwing", AH-77 "Stormkestrel") are our own inventions. Enemy craft are fictional homages to the publicly reported design language of next-generation fighter concepts (tailless deltas, lambda wings, drone wingmen) — never to a specific product: no real designations, insignia, liveries or manufacturer trade dress appear. 所有飞行器均为代码程序化生成的虚构设计,不使用任何真实型号名称、机徽或涂装。
- All terrain, vegetation, cities, ships and facilities are procedural. 地形、植被、城市、舰船与设施均为程序生成。
- All audio — engines, weapons, explosions, and the soundtrack — is synthesized live with the Web Audio API; no recorded samples. 全部声音与配乐由 Web Audio API 实时合成,无任何采样素材。
- The story is fiction: every enemy is a crewless, hijacked machine and every downed pilot visibly ejects. 故事纯属虚构:所有敌机均为被劫持的无人机体,飞行员都会安全弹射。
Sixth Wing is not affiliated with, endorsed by, or derived from any other game or any aircraft manufacturer. Sixth Wing 与任何其他游戏或飞机制造商无关。