/* RoadEnvoy — game styles */
* { margin: 0; padding: 0; box-sizing: border-box; -webkit-tap-highlight-color: transparent; }
html, body { height: 100%; overflow: hidden; background: #141018; }
body { font-family: -apple-system, "Segoe UI", Roboto, "PingFang SC", "Microsoft YaHei", sans-serif; color: #f2eee8; touch-action: none; }
.hidden { display: none !important; }
#gl { position: fixed; inset: 0; width: 100%; height: 100%; display: block; }

/* ------------------------------ menu screens ------------------------------ */
.scr {
  position: fixed; inset: 0; z-index: 20; display: flex; flex-direction: column;
  align-items: center; justify-content: center; gap: 14px; text-align: center;
  background: radial-gradient(120% 90% at 50% 10%, rgba(80,40,20,.35), rgba(10,8,14,.88)), #141018;
  padding: max(16px, env(safe-area-inset-top)) 16px max(16px, env(safe-area-inset-bottom));
  overflow-y: auto;
}
#scr-cars { background: radial-gradient(120% 90% at 50% 10%, rgba(80,40,20,.18), rgba(10,8,14,.42)); justify-content: flex-start; padding-top: max(26px, env(safe-area-inset-top)); }
.backlink { position: absolute; top: max(14px, env(safe-area-inset-top)); left: 18px; color: #cdb9a4; text-decoration: none; font-size: 14px; }
.game-title { font-size: clamp(44px, 9vw, 84px); letter-spacing: -1px; font-weight: 800; }
.game-title .road { color: #ff8c1a; }
.game-title .envoy { color: #f2eee8; }
.game-sub { color: #cdb9a4; font-size: clamp(15px, 2.5vw, 19px); margin-bottom: 10px; }
.scr-h { font-size: clamp(22px, 4vw, 32px); margin-bottom: 6px; }

.btn {
  border: 1px solid #5a4a3a; background: #241d24; color: #f2eee8; border-radius: 12px;
  font-size: 18px; padding: 13px 34px; cursor: pointer; min-height: 48px;
}
.btn.primary { background: #ff8c1a; border-color: #ff8c1a; color: #1c1206; font-weight: 700; }
.btn.small { font-size: 14px; padding: 9px 18px; min-height: 40px; text-decoration: none; display: inline-flex; align-items: center; }
.btn:active { transform: scale(.97); }
.btn-row { display: flex; gap: 10px; flex-wrap: wrap; justify-content: center; }
.ctl-row { align-items: center; gap: 8px; }
.ctl-lbl { color: #cdb9a4; font-size: 14px; margin-right: 4px; }
.btn.small.ctl.on, .btn.small.st.on { background: #ff8c1a; border-color: #ff8c1a; color: #1c1206; font-weight: 700; }
.sens-row { align-items: center; gap: 10px; }
.sens-row input[type=range] { width: min(200px, 44vw); accent-color: #ff8c1a; }
.sens-note { color: #cdb9a4; font-size: 12px; max-width: 460px; line-height: 1.45; }
/* Live steer readout. The tilt axis depends on a device convention this build
   cannot test on real hardware, so the player is SHOWN which way it goes and
   given Invert, rather than being asked to trust it. */
.steer-preview { position: relative; width: 96px; height: 10px; border-radius: 5px; background: rgba(255,255,255,.12); border: 1px solid rgba(255,255,255,.2); }
.steer-preview i { position: absolute; top: -3px; left: 50%; width: 14px; height: 14px; margin-left: -7px; border-radius: 50%; background: #ff8c1a; }
#btn-invert.on, #ov-steer-invert.on { background: #ff8c1a; border-color: #ff8c1a; color: #1c1206; font-weight: 700; }
.ov-steer { margin-bottom: 4px; }

/* map select */
.map-cards { display: flex; gap: 16px; flex-wrap: wrap; justify-content: center; max-width: 860px; }
.map-card {
  width: min(380px, 88vw); border: 1px solid #5a4a3a; border-radius: 16px; overflow: hidden;
  background: #201a22; color: inherit; cursor: pointer; text-align: left; padding: 0 0 14px;
}
.map-card:active { transform: scale(.985); }
.map-art { display: block; height: 120px; }
.art-bj { background: linear-gradient(180deg, #86aed6 0%, #eed9ab 55%, #9e2b25 56%, #6e1f1b 75%, #3a3d42 76%, #23262b 100%); }
.art-hw { background: linear-gradient(180deg, #1e63c8 0%, #bfe6f2 48%, #1580b4 49%, #0f6a96 62%, #211d1c 63%, #3f8f46 100%); }
.map-name { display: block; font-size: 22px; font-weight: 700; padding: 12px 16px 4px; }
.map-sub { display: block; font-size: 14px; color: #cdb9a4; padding: 0 16px; line-height: 1.45; }

/* showroom */
.credits-chip { background: #241d24; border: 1px solid #5a4a3a; border-radius: 999px; padding: 6px 16px; font-size: 15px; }
.credits-chip b { color: #ffd23d; }
#car-tabs { display: flex; gap: 8px; }
#car-tabs button { border: 1px solid #5a4a3a; background: #241d24; color: #cdb9a4; border-radius: 999px; padding: 9px 20px; font-size: 15px; cursor: pointer; }
#car-tabs button.on { background: #ff8c1a; border-color: #ff8c1a; color: #1c1206; font-weight: 700; }
#car-list { display: flex; gap: 8px; flex-wrap: wrap; justify-content: center; max-width: 900px; }
#car-list button {
  border: 1px solid #4a3f36; background: rgba(30,24,30,.85); color: #f2eee8; border-radius: 10px;
  padding: 9px 13px; font-size: 14px; cursor: pointer;
}
#car-list button.sel { border-color: #ff8c1a; background: #3a2a18; }
#car-list button.locked { color: #8d8378; }
#car-list .pr { display: block; font-size: 12px; color: #ffd23d; }
#car-panel { max-width: 640px; width: 92vw; background: rgba(20,16,22,.82); border: 1px solid #4a3f36; border-radius: 14px; padding: 14px 18px; }
#car-name { font-size: 21px; font-weight: 700; }
#car-engine { color: #ff8c1a; font-size: 14px; margin: 2px 0 6px; }
#car-blurb { color: #cdb9a4; font-size: 14px; line-height: 1.5; margin-bottom: 10px; }
#car-stats { display: grid; grid-template-columns: auto 1fr; gap: 5px 12px; font-size: 13px; margin-bottom: 12px; text-align: left; }
.statbar { align-self: center; height: 8px; border-radius: 4px; background: #3a3138; overflow: hidden; position: relative; }
.statbar i { display: block; height: 100%; background: linear-gradient(90deg, #ff8c1a, #ffd23d); border-radius: 4px; position: relative; z-index: 1; }
/* The projected bar, drawn BEHIND the real one: what this upgrade would buy.
   Showing the effect before the money leaves is the whole point. */
.statbar u { position: absolute; inset: 0 auto 0 0; background: repeating-linear-gradient(135deg, rgba(120,200,255,.75) 0 5px, rgba(120,200,255,.35) 5px 10px); border-radius: 4px; }

/* upgrades */
#car-upg { border-top: 1px solid #3a3138; padding-top: 10px; margin-bottom: 10px; text-align: left; }
.upg-head { display: flex; justify-content: space-between; align-items: baseline; font-size: 14px; color: #cdb9a4; margin-bottom: 7px; }
#upg-fitted { color: #ffd23d; font-weight: 700; }
.upg-row { display: grid; grid-template-columns: 74px 1fr auto; gap: 9px; align-items: center; margin-bottom: 6px; font-size: 13px; }
.upg-name { color: #f2eee8; }
.upg-pips { display: flex; gap: 4px; }
.upg-pips span { width: 100%; height: 9px; border-radius: 3px; background: #3a3138; border: 1px solid #4a3f36; }
.upg-pips span.on { background: linear-gradient(90deg, #ff8c1a, #ffd23d); border-color: #ff8c1a; }
.upg-pips span.next { border-color: #78c8ff; background: rgba(120,200,255,.22); }
.upg-buy { border: 1px solid #5a4a3a; background: #241d24; color: #f2eee8; border-radius: 8px; padding: 5px 10px; font-size: 12px; cursor: pointer; min-width: 84px; }
.upg-buy:disabled { opacity: .45; cursor: default; }
.upg-buy.can { border-color: #ff8c1a; color: #ffd23d; }
.upg-max { color: #8d8378; font-size: 12px; min-width: 84px; text-align: center; }
.upg-note { color: #8d8378; font-size: 11px; line-height: 1.4; margin-top: 6px; }

/* Wide screens: the showroom becomes a left column so the 3D preview has room.
   Stacked centrally, the panel covered the car completely. */
@media (min-width: 900px) {
  #scr-cars {
    display: grid; grid-template-columns: minmax(360px, 440px) 1fr;
    align-content: start; justify-items: start; text-align: left;
    column-gap: 28px; padding-left: clamp(20px, 4vw, 56px); row-gap: 12px;
  }
  #scr-cars > * { grid-column: 1; }
  #scr-cars .scr-h { margin-top: 8px; }
  #car-list { justify-content: flex-start; max-width: 440px; }
  #car-panel { width: 100%; max-width: 440px; }
  #car-stats { text-align: left; }
}

/* help */
.help-box { max-width: 620px; text-align: left; background: rgba(20,16,22,.82); border: 1px solid #4a3f36; border-radius: 14px; padding: 18px 22px; font-size: 15px; line-height: 1.55; }
.help-box h3 { color: #ff8c1a; margin: 10px 0 4px; font-size: 16px; }
.help-box .tip { color: #ffd23d; margin-top: 12px; }

/* ------------------------------ HUD ------------------------------ */
#hud { position: fixed; inset: 0; z-index: 10; pointer-events: none; }
#hud button { pointer-events: auto; }
#minimap {
  position: absolute; top: max(12px, env(safe-area-inset-top)); left: max(12px, env(safe-area-inset-left));
  width: 132px; height: 132px; opacity: .93;
}
/* ⚠ Owner playtest 2026-08-01: the race timer was sitting UNDER the credits
   chip. The race box is centred and the button row grows leftwards from the
   right edge, so they meet in the middle — and adding the 📷 button in v1.5
   is what pushed the row far enough left to collide. Two fixes, because
   centring a growing box next to a growing row is fragile by construction:
   the race box is now left-aligned in the space that is actually free, and the
   credits chip has left the button row entirely (below it, where nothing
   grows into it). */
#hud-race {
  position: absolute; top: max(12px, env(safe-area-inset-top)); left: 50%; transform: translateX(-50%);
  display: flex; gap: 14px; background: rgba(12,10,14,.66); border-radius: 999px; padding: 8px 20px;
  font-size: 17px; font-weight: 700;
}
#hud-race #hud-pos { color: #ff8c1a; }
.hud-btns {
  position: absolute; top: max(12px, env(safe-area-inset-top)); right: max(12px, env(safe-area-inset-right));
  display: flex; gap: 8px; align-items: center;
}
/* out of the button row: it sits under it, right-aligned, so the row can grow
   without shoving a wide chip into whatever is centred at the top */
#hud-credits {
  position: absolute; top: calc(max(12px, env(safe-area-inset-top)) + 52px);
  right: max(12px, env(safe-area-inset-right));
  background: rgba(12,10,14,.66); border-radius: 999px; padding: 6px 13px;
  font-size: 14px; color: #ffd23d; font-weight: 700; white-space: nowrap;
}
/* the skill chip moves down to clear the credits chip */
#hud-skill { z-index: 1; }
.hud-btns button { width: 44px; height: 44px; border-radius: 50%; border: none; background: rgba(12,10,14,.66); color: #fff; font-size: 19px; cursor: pointer; }
#hud-skill {
  position: absolute; top: calc(max(12px, env(safe-area-inset-top)) + 92px); right: max(14px, env(safe-area-inset-right));
  background: rgba(180,92,255,.22); border: 1px solid #b45cff; border-radius: 10px; padding: 6px 13px;
  font-size: 14px; font-weight: 700; color: #e7ccff; white-space: nowrap;
}
#hud-skill span + span { opacity: .75; font-weight: 400; }
#hud-wrong { position: absolute; top: 26%; left: 50%; transform: translateX(-50%); color: #ff4d4d; font-size: clamp(26px, 5vw, 40px); font-weight: 800; text-shadow: 0 2px 8px #000; }
#hud-obj {
  position: absolute; bottom: max(148px, calc(env(safe-area-inset-bottom) + 148px)); left: 50%; transform: translateX(-50%);
  background: rgba(12,10,14,.66); border-radius: 999px; padding: 7px 18px; font-size: 14px; max-width: 84vw; white-space: nowrap; overflow: hidden; text-overflow: ellipsis;
}
#hud-spdbox {
  position: absolute; right: max(18px, env(safe-area-inset-right)); bottom: max(150px, calc(env(safe-area-inset-bottom) + 150px));
  text-align: right; text-shadow: 0 2px 8px rgba(0,0,0,.7);
}
#hud-spd { font-size: clamp(38px, 6vw, 54px); font-weight: 800; }
#hud-spd-unit { font-size: 14px; color: #cdb9a4; margin-left: 5px; }
#hud-gear {
  display: inline-block; min-width: 34px; margin-left: 10px; padding: 1px 8px;
  font-size: clamp(20px, 3vw, 27px); font-weight: 800; color: #ffd23d;
  border: 1px solid rgba(255,210,61,.4); border-radius: 8px; background: rgba(20,16,22,.45);
}
#hud-rev {
  height: 6px; width: clamp(120px, 17vw, 190px); margin: 0 0 6px auto; border-radius: 3px;
  background: rgba(255,255,255,.14); overflow: hidden; border: 1px solid rgba(255,255,255,.18);
}
#hud-rev i { display: block; height: 100%; width: 2%; background: #ff8c1a; transition: background .12s; }
/* Rain. Deliberately a CSS overlay, not a particle system: the render budget is
   already spent to ~524k triangles at DPR 2.75 (measured, qa/load.mjs), and
   three scrolling layers cost ZERO draw calls and zero triangles. Parallax
   comes from the layers, not from geometry.
   ⚠ The tile image is GENERATED (main.js rainTexture) rather than written as a
   repeating-linear-gradient. A repeating gradient tiles every column IN PHASE,
   so the "streaks" line up into continuous diagonal BARS across the screen —
   which is what shipped in the first draft and looked like window blinds. */
#rainfx { position: absolute; inset: -10% -10% -10% -10%; pointer-events: none; overflow: hidden; }
#rainfx i {
  position: absolute; inset: -50% -50% -50% -50%; display: block;
  background-repeat: repeat;
  transform: rotate(9deg);
  animation: re-rain linear infinite;
  will-change: background-position;
}
#rainfx i:nth-child(1) { background-size: 128px 128px; animation-duration: .40s; opacity: .55; }
#rainfx i:nth-child(2) { background-size: 168px 168px; animation-duration: .62s; opacity: .40; }
#rainfx i:nth-child(3) { background-size: 232px 232px; animation-duration: .92s; opacity: .26; }
@keyframes re-rain { from { background-position: 0 0; } to { background-position: 0 512px; } }
@media (prefers-reduced-motion: reduce) { #rainfx i { animation: none; opacity: .18; } }

/* speed vignette — darkens the frame edges as you approach this car's top speed */
#speedfx {
  position: absolute; inset: 0; pointer-events: none; opacity: 0;
  background: radial-gradient(120% 70% at 50% 50%, rgba(0,0,0,0) 42%, rgba(8,6,12,.85) 100%);
  transition: opacity .25s linear;
}
#toast {
  position: absolute; top: 21%; left: 50%; transform: translateX(-50%);
  background: rgba(12,10,14,.8); border: 1px solid #5a4a3a; border-radius: 999px; padding: 9px 22px;
  font-size: 15px; max-width: 88vw; white-space: nowrap; overflow: hidden; text-overflow: ellipsis;
}
#banner { position: absolute; top: 32%; left: 50%; transform: translateX(-50%); font-size: clamp(22px, 4.4vw, 34px); font-weight: 800; color: #ffd23d; text-shadow: 0 2px 10px #000; white-space: nowrap; }
#count { position: absolute; top: 34%; left: 50%; transform: translateX(-50%); font-size: clamp(70px, 16vw, 130px); font-weight: 800; text-shadow: 0 4px 18px rgba(0,0,0,.8); }

/* touch controls */
.tbtn {
  pointer-events: auto; border: 1px solid rgba(255,255,255,.28); background: rgba(20,16,22,.5);
  color: #fff; border-radius: 18px; font-size: 26px; font-weight: 700;
  width: 76px; height: 76px; user-select: none; -webkit-user-select: none;
}
.tbtn:active { background: rgba(255,140,26,.4); }
#touch-l { position: absolute; left: max(14px, env(safe-area-inset-left)); bottom: max(16px, calc(env(safe-area-inset-bottom) + 8px)); display: flex; gap: 12px; }
#touch-r { position: absolute; right: max(14px, env(safe-area-inset-right)); bottom: max(16px, calc(env(safe-area-inset-bottom) + 8px)); display: flex; gap: 12px; align-items: flex-end; }
#touch-r .gas { width: 86px; height: 108px; background: rgba(38,120,60,.42); }
#touch-r .brake { width: 76px; height: 92px; background: rgba(150,40,40,.42); }
#touch-r .drift { width: 68px; height: 60px; font-size: 14px; background: rgba(180,92,255,.32); border-radius: 14px; }
#t-reset { position: absolute; left: max(18px, env(safe-area-inset-left)); bottom: max(116px, calc(env(safe-area-inset-bottom) + 108px)); width: 52px; height: 52px; font-size: 20px; border-radius: 50%; }
body.no-touch #touch-l, body.no-touch #touch-r, body.no-touch #t-reset { display: none; }

/* Analog drag steering. The pad is the whole lower-left quadrant and the origin
   FLOATS to wherever the thumb lands — a fixed pad forces the hand to a spot,
   which on a phone is the reason people go back to the arrows. Kept clear of
   the minimap (top-left) and under #t-reset, which paints later. */
#drag-pad { position: absolute; left: 0; bottom: 0; width: 52%; height: min(58%, 100% - 168px); pointer-events: auto; touch-action: none; }
body.steer-buttons #drag-pad, body.no-touch #drag-pad { display: none; }
body.steer-drag #touch-l, body.steer-tilt #touch-l { display: none; }
/* tilt still wants the pad region — tapping it re-centres the steering */
body.steer-tilt #drag-knob { display: none; }
#drag-hint {
  position: absolute; left: 50%; bottom: 26px; transform: translateX(-50%);
  font-size: 13px; color: rgba(255,255,255,.5); white-space: nowrap;
  background: rgba(12,10,14,.5); border-radius: 999px; padding: 5px 14px;
  transition: opacity .3s; pointer-events: none;
}
#drag-pad.live #drag-hint { opacity: 0; }
#drag-knob { position: absolute; left: 0; top: 0; width: 0; height: 0; opacity: 0; transition: opacity .12s; pointer-events: none; }
#drag-pad.live #drag-knob { opacity: 1; }
/* full-lock extents, so the throw is a thing you can SEE rather than guess */
#drag-knob .dk-track {
  position: absolute; left: 50%; top: 50%; height: 6px; border-radius: 3px;
  transform: translate(-50%, -50%); background: rgba(255,255,255,.14);
  border: 1px solid rgba(255,255,255,.22);
}
#drag-knob .dk-orig {
  position: absolute; left: 50%; top: 50%; width: 30px; height: 30px; margin: -15px 0 0 -15px;
  border: 2px solid rgba(255,255,255,.4); border-radius: 50%;
}
#drag-knob .dk-dot {
  position: absolute; left: 50%; top: 50%; width: 46px; height: 46px; margin: -23px 0 0 -23px;
  border-radius: 50%; background: rgba(255,140,26,.55); border: 2px solid rgba(255,196,120,.9);
  box-shadow: 0 2px 12px rgba(0,0,0,.45);
}

/* photo mode */
#photo { position: fixed; inset: 0; z-index: 16; pointer-events: none; }
#photo-bars { position: absolute; inset: 0; opacity: 0; transition: opacity .25s; }
#photo-bars.on { opacity: 1; }
#photo-bars i { position: absolute; left: 0; right: 0; height: 11%; background: #000; }
#photo-bars i:first-child { top: 0; }
#photo-bars i:last-child { bottom: 0; }
#photo-panel {
  position: absolute; right: max(14px, env(safe-area-inset-right)); top: 50%; transform: translateY(-50%);
  width: min(280px, 42vw); background: rgba(14,11,16,.82); border: 1px solid #4a3f36; border-radius: 14px;
  padding: 14px 16px; display: flex; flex-direction: column; gap: 9px; pointer-events: auto;
}
.ph-row { display: grid; grid-template-columns: 68px 1fr; gap: 10px; align-items: center; font-size: 13px; color: #cdb9a4; }
.ph-row input[type=range] { width: 100%; accent-color: #ff8c1a; }
.ph-note { font-size: 11px; color: #8d8378; line-height: 1.45; }
#photo .btn-row { margin-top: 2px; }
/* #photo is a SIBLING of #hud, not a child — so the whole HUD can be hidden
   without taking the photo panel with it. */
body.photo #hud, body.photo #dash { display: none; }
/* the rain sheet STAYS up in photo mode — it is part of the shot, and the
   saved PNG composites it back in (savePhoto) so what you see is what you get */
body.photo #rainfx { display: block; z-index: 17; }
body.photo #rainfx.hidden { display: none; }
@media (max-height: 560px) {
  #photo-panel { width: min(240px, 40vw); padding: 10px 12px; gap: 6px; }
  .ph-row { grid-template-columns: 56px 1fr; font-size: 12px; }
}

/* big map */
#bigmap { position: fixed; inset: 0; z-index: 15; background: rgba(8,6,10,.82); display: flex; align-items: center; justify-content: center; }
#bigmap canvas { width: min(86vmin, 640px); height: min(86vmin, 640px); border-radius: 12px; border: 1px solid #5a4a3a; }

/* overlay */
/* overflow-y so the panel can never put a button off-screen and out of reach —
   it gained a row when steering moved onto it, and a landscape phone is short */
#overlay { position: fixed; inset: 0; z-index: 30; background: rgba(8,6,10,.7); display: flex; align-items: center; justify-content: center; overflow-y: auto; padding: 10px 0; }
#overlay .panel { background: #201a22; border: 1px solid #5a4a3a; border-radius: 18px; padding: 26px 30px; display: flex; flex-direction: column; gap: 10px; min-width: min(340px, 88vw); text-align: center; }
#overlay h2 { font-size: 24px; margin-bottom: 6px; }
#ov-rows { display: grid; grid-template-columns: auto auto; gap: 6px 20px; justify-content: center; font-size: 16px; margin-bottom: 8px; }
#ov-rows .k { color: #cdb9a4; text-align: right; }
#ov-rows .v { text-align: left; font-weight: 700; }

#loading { position: fixed; inset: 0; z-index: 40; background: #141018; display: flex; align-items: center; justify-content: center; font-size: 19px; color: #cdb9a4; }

/* A landscape phone is SHORT, and the title screen gained two rows when
   steering became a setting: at 390 px tall the logo was scrolled off the top.
   Tighten the whole stack rather than hiding the setting — an option nobody
   can find is the same as not shipping it. */
@media (max-height: 560px) {
  .scr { gap: 7px; }
  .game-title { font-size: clamp(30px, 5.2vh, 60px); }
  .game-sub { margin-bottom: 2px; font-size: 14px; }
  .btn { padding: 9px 26px; min-height: 42px; font-size: 16px; }
  .btn.small { padding: 7px 14px; min-height: 36px; }
  .sens-note { font-size: 11px; max-width: 560px; }
  .sens-row input[type=range] { width: min(160px, 32vw); }
}

@media (max-width: 720px) {
  #minimap { width: 104px; height: 104px; }
  .tbtn { width: 66px; height: 66px; }
  #touch-r .gas { width: 74px; height: 96px; }
  #touch-r .brake { width: 66px; height: 82px; }
  #hud-spdbox { bottom: max(190px, calc(env(safe-area-inset-bottom) + 190px)); right: 14px; }
}

.ov-leave { color: #8fa0c4; font-size: 13px; text-decoration: none; margin-top: 4px; display: inline-block; }
.ov-leave:hover { color: #fff; }

/* driver-view dashboard */
/* Driver view: the dash used to eat 24 vh of a 3D driving game — nearly a
   quarter of the road you are trying to look at. Kept as a thin cowl. */
#dash { position: fixed; inset: auto 0 0 0; height: 15vh; pointer-events: none; z-index: 5; }
#dash-panel { position: absolute; inset: 0; background: linear-gradient(180deg, rgba(12,14,18,0) 0%, rgba(14,16,22,.9) 42%, #0c0e12 100%); border-top: 2px solid #2a2f3a; }
#dash-wheel { position: absolute; left: 50%; bottom: -11vh; width: 24vh; height: 24vh; margin-left: -12vh;
  border: 2vh solid #23272f; border-radius: 50%; box-shadow: inset 0 0 0 0.6vh #0a0c10, 0 1vh 3vh rgba(0,0,0,.5); }
#dash-wheel i { position: absolute; left: 50%; top: 50%; width: 46%; height: 1.4vh; background: #23272f; transform-origin: 0 50%; }
#dash-wheel i:first-child { transform: rotate(200deg); }
#dash-wheel i + i { transform: rotate(-20deg); }
#dash-wheel b { position: absolute; left: 50%; top: 50%; width: 7vh; height: 7vh; margin: -3.5vh 0 0 -3.5vh; border-radius: 50%; background: #1b1f27; box-shadow: inset 0 0 0 0.4vh #2a2f3a; }
#btn-sandbox { margin-left: 10px; }
#btn-sandbox.on { background: #3b6fe0; border-color: #5b86ec; }
